Programming 2D Games

The official forum for "Programming 2D Games" the book by: Charles Kelly

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PostPosted: Wed Dec 20, 2017 8:56 pm 
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I'm working on making a 2D puzzle game called Acquisition
You play as a small robot, named LEO, who is stuck in an abandoned mansion
Your battery is damaged, so to walk around you must remain plugged into outlets in the room
Your power cord only has a limited range, so to complete a level you must cleverly hop from outlet to outlet

Here's a very early trailer demo!
https://www.youtube.com/watch?v=BdBBfBZN9qU

Obviously it is still a huge work in progress, but if you have any feedback or criticism I'd like to hear it!


Last edited by Danny-E 33 on Fri Dec 22, 2017 8:17 pm, edited 1 time in total.

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PostPosted: Thu Dec 21, 2017 3:02 pm 
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Very nice. I tweeted a link to the YouTube video.

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Professor Kelly


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PostPosted: Fri Dec 22, 2017 8:49 am 
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Haha, I guess it's a bit of bad timing on my part, but I just re-uploaded the video
I replaced all the art with much nicer looking stuff from places like https://opengameart.org/

Here's the new video link:
https://www.youtube.com/watch?v=LrsISdcm8ng

It's amazing how much of a difference some decent art makes!


Also, I never explicitly mentioned in this thread, this is made with V4.0 of Prof. Kelly's Game Engine

EDIT:
Re-uploaded the video ONE LAST TIME because I forgot to export the video in full HD, and it had some weird audio desync problems


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